i_kender: (myeye)
[personal profile] i_kender
If nobody mentions peer pressure, we'll all get out of here alive.

* Scan my interest list and pick out the one that seems the most odd to you.

* I’ll explain it.

* Then you post this in your journal so other people can ask you about your interests.

And on a side note: where does it say I'm only allowed 150 interests, godammit? I'm a complex and ever evolving human bean, I have far more interests than will fit on a matchbox! Well, bah to you...

Date: 2005-01-22 12:47 am (UTC)
From: [personal profile] kittynic
wendy cope?

Date: 2005-01-25 08:29 pm (UTC)
From: [personal profile] kittynic
Now that one I like :-)

Date: 2005-01-25 08:28 pm (UTC)
From: [personal profile] kittynic
A lot of my friends seems to have Plath in their interests.

One thing I like about this meme is finding out about new things and possibilities of interest.

Date: 2005-01-22 01:42 am (UTC)
From: [identity profile] mingmerciless.livejournal.com
If nobody mentions peer pressure, we'll all get out of here alive.

I wasn't going to, but the others made me...

Date: 2005-01-22 11:46 am (UTC)
From: [identity profile] gonzo21.livejournal.com
Heh, 2nd Ed D&D. *shares moment of geek understanding* Dude, 3rd Ed sucked. Only ever played it in it's computer game incarnations, but it's horrible.

I'm going to ask about: Apocalyptic tales.

Date: 2005-01-22 02:35 pm (UTC)
From: [identity profile] mingmerciless.livejournal.com
Feh. Only ever played 1st edition AD&D. I then discovered Cthulhu, Traveller etc and never looked back. Even on the occasions I returned to fantasy RPGs, I much preferred Dragon Warriors.

Date: 2005-01-22 03:40 pm (UTC)
From: [identity profile] gonzo21.livejournal.com
The trick I always found to playing AD&D was not to take it too seriously. And never open the rulebook. I should imagine it could quickly become intolerable if you were playing it with rules lawyers.

And the good thing about AD&D was that they released lots and lots of adventures for it. I always liked Stormbringer, but I think they only ever released about 2 scenarios for it.

Date: 2005-01-24 09:18 pm (UTC)
From: [identity profile] mingmerciless.livejournal.com
So what else is new? ;-)

Yeah, that was the one, with a table for every conceivable requirement and more variations of polearms than you can shake a stick at. Actually, forgot to mention - I actually started off with the 1st edition Basic D&D set. Talk about simplified - levels 1-3 only, all characters had the same hit probabilities, they all did 1d6 melee damage and a character with a dagger could attack twice per round instead of once!

Dragon Warriors was essentially a streamlined version of D&D but with a very Dark Ages feel: the authors were trying very hard to reintroduce a sense of the unknown, dread and mystery into the game as opposed to the modern day US/Europe only with magic feel that had become commonplace then i.e. people are scared of elves because they have no soul and can't walk on hallowed ground, forests are dark scary places and hobgoblins are devious magical creatures that steal babies, not cannon fodder. Despite that, it also had a realistic, unromanticised view of human nature: i.e. in this world, the Knights Capellar (Templar equivalents) are dangerous, violent fanatics and the Crusades are acknowledged to be as much about political power and empire building as about religious faith. Think Robin of Sherwood the RPG with more overt magic but just as much mud and you wouldn't be too far off...

DW was unjustly neglected, partly, I suspect because it was released in a series of small paperbacks and tended to therefore get bunged in with the Fighting Fantasy books. See <a href="http://www.geocities.com/hollywood/8017/dw.htm>here</a> for an overview. Cthulhu must be unique in that the more experienced characters become, in many ways, the more of a liability they become as a result of their falling sanity levels and the corrosive effect of their Cthulhu mythos knowledge levels! Also, an axe is still an axe but ain't nobody wearing chainmail! At least, that's they way it was supposed to work. Quite often, it ended up like The Mummy: first hint of trouble, the PCs draw their guns and blaze away at anything that moves, however iffectual that may be. I swear the guy who wrote the script must be a Cthulhu player! Traveller for me was a real eye-opener but my true love SF RPG-wise is 2300AD aka Traveller 2300: Another GDW SF game but one with a strong Aliens feel to it and retaining the sense of national rivalries at work i.e. everyone still hates the French. Of course, it also tied into strongly to Twilight: 2000 which was another fave of mine (its future is what happens after Twilight's Third World War). As you may have noticed, I like games that are tightly integrated with strong, well written backgrounds.

Date: 2005-01-22 03:48 pm (UTC)
From: [identity profile] spintrian.livejournal.com
Um, groo?

Hey I bet you added that just for this meme ;)

Date: 2005-01-24 08:54 pm (UTC)
From: [identity profile] mingmerciless.livejournal.com
Feh. Now, Thrud the Barbarian, there was a real Conan spoof!

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